
Indie developer, designer & illustrator
I’m a full-stack indie developer, designer, and digital artist.I’m detail-oriented, independent, and pragmatic. I tend to think things through carefully before acting, preferring to understand how things work rather than rushing past details.I need autonomy and depth to function well, and once I commit to something, I take responsibility for it. I value coherence and tend to avoid superficial approaches, preferring things to make internal sense.I’ve always been drawn to understanding systems — both visually and logically. Since childhood, I’ve taken things apart to understand how they work, while also creating visually through drawing, design, and structure. Art and technology have always been closely intertwined for me.
I’ve always been interested in drawing, games, and computers, and over time those interests naturally came together.
Instead of treating them as separate skills, I chose to work at the intersection of all three: combining technical work with visual design and illustration. Focusing on only one side always felt incomplete to me, as both matter equally in how I think and create.
I work across web development and visual creation, and I currently take on commissioned art assets alongside personal projects involving web apps, tools, and games.While my core personal projects focus on development and interactive systems, commissioned work to date has mainly involved art assets such as illustrations, chibis, and streaming-related visuals.For more details please visit the dedicated page:
I approach both commissions and personal projects seriously and with care.
I prefer clear communication, defined scope, and realistic expectations, and I work in ways that feel sustainable and respectful on both sides.
I don’t take on work I can’t commit to properly, and I work best when boundaries are clear and there’s mutual trust in the process.
My goal is to refine my skills and expand my technical stack through both commissioned work and personal projects, staying current as the field evolves.